Cultural Heritage Manifestation in Computer Role-Playing Games for Enhancing Museum Experience: A Model Proposal

dc.contributor.author Doruk Turkmen
dc.contributor.author Daniele Savasta
dc.contributor.author Savasta, Daniele
dc.contributor.author Turkmen, Doruk
dc.date 2024 SEP 20
dc.date.accessioned 2025-10-06T16:20:46Z
dc.date.issued 2024
dc.description.abstract This article proposes a model for integrating computer role-playing games with museum experiences to enhance cultural heritage learning with a particular focus on design. Centered at the Izmir Archaeology Museum the study delves into the design of a serious game aimed at enriching both the educational and experiential facets of museum visits. The model highlights the use of gameplay components and design patterns to manifest tangible and intangible heritage content thereby promoting visitor awareness and understanding of cultural heritage. Through a provisional game scenario based on the museum's prehistoric artifact exhibition the study illustrates how a gameplay design approach that is informed by heritage content displayed in the museum can be prototyped. The proposed model not only aims to make museum visits more engaging but also seeks to contribute to the broader discourse on game design game-based learning and museum experience.
dc.identifier.doi 10.1080/10598650.2024.2391718
dc.identifier.issn 1059-8650
dc.identifier.issn 2051-6169
dc.identifier.scopus 2-s2.0-85204556348
dc.identifier.uri http://dx.doi.org/10.1080/10598650.2024.2391718
dc.identifier.uri https://gcris.yasar.edu.tr/handle/123456789/6529
dc.identifier.uri https://doi.org/10.1080/10598650.2024.2391718
dc.language.iso English
dc.publisher ROUTLEDGE JOURNALS TAYLOR & FRANCIS LTD
dc.relation.ispartof Journal of Museum Education
dc.rights info:eu-repo/semantics/closedAccess
dc.source JOURNAL OF MUSEUM EDUCATION
dc.subject Game design, museum experience, game-based learning, cultural heritage, role-playing games
dc.subject Role-Playing Games
dc.subject Museum Experience
dc.subject Game-Based Learning
dc.subject Cultural Heritage
dc.subject Game Design
dc.title Cultural Heritage Manifestation in Computer Role-Playing Games for Enhancing Museum Experience: A Model Proposal
dc.type Article
dspace.entity.type Publication
gdc.author.id Savasta, Daniele/0000-0003-0373-3464
gdc.author.id Türkmen, Doruk/0000-0002-6866-030X
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gdc.author.wosid Savasta, Daniele/ABP-2494-2022
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gdc.description.department
gdc.description.departmenttemp [Turkmen, Doruk] Yasar Univ, Izmir, Turkiye; [Turkmen, Doruk] Izmir Univ Econ, Design Studies Program, Izmir, Turkiye; [Savasta, Daniele] Izmir Univ Econ, Visual Commun Design, Izmir, Turkiye
gdc.description.endpage 14
gdc.description.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
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gdc.virtual.author Savasta, Daniele
gdc.virtual.author Türkmen, Doruk
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person.identifier.orcid Savasta- Daniele/0000-0003-0373-3464, Turkmen- Doruk/0000-0002-6866-030X
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