The Human Factor - Introducing Game Mechanics to Computerized Home Automation Systems User experience as a method for reducing consumption in domestic buildings
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Date
2013
Authors
Itai Cohen
Michela Turrin
Florian Heinzelmann
Ivo Welzner
Journal Title
Journal ISSN
Volume Title
Publisher
ECAADE-EDUCATION & RESEARCH COMPUTER AIDED ARCHITECTURAL DESIGN EUROPE
Open Access Color
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Abstract
A method of integration of game mechanics and game dynamics into a user interface for a home automation system as means of reducing the inhabitant's environmental footprint is described and detailed up to the point of proof of concept. In detail the paper describes the game framework and the method in which the competitive game could be balanced between different dwellings to ensure a fair game. A unique and intuitive method of control via smartphone is described that aims at making the interaction with the device and game more intrusive and friendly. This method is prototyped and tested to the stage of proof of concept.
Description
Keywords
Gamification, domotics, user interface, domestic energy reduction, layered reality, Gamification, Domestic Energy Reduction, Domotics, Layered Reality, User Interface
Fields of Science
Citation
WoS Q
Scopus Q
Source
31st International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe)
Volume
1
Issue
Start Page
175
End Page
184
