Fuzzy logic in agent-based modeling of user movement in urban space: Definition and application to a case study of a square
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Date
2020
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Elsevier Ltd
Open Access Color
Green Open Access
Yes
OpenAIRE Downloads
OpenAIRE Views
Publicly Funded
No
Abstract
The growing complexity of design processes increases the distance between designer and user which makes it challenging to consider user experience in design. Computational models can help us to simulate user behaviors where agents represent users as a collection of autonomous decision-making entities. In this context development of these models supports early stage decision-making in urban design. The aim of this study is to investigate how the user is involved in urban space and to analyze the relationship between urban space components and the users’ movement to be able to develop a model for user movement simulation. This paper follows a five-step consecutive process: (1) data collection with observation studies and environmental analysis (2) interpretation of the data using fuzzy logic (3) agent-based model development (4) model implementation (5) evaluation and validation. The interpretation of the observation data is to calculate the attractiveness value of urban space components with fuzzy logic. The value is then defined as attract force on agent-based simulation model. The simulation results are evaluated comparatively using observation outputs. As a case study for the model capabilities demonstration a square is chosen (Konak Square Izmir Turkey). Two models for morning and evening timelines are defined and tested to be able to simulate user movement in the square. Thereafter the efficiency of the model is examined by comparing the simulation results and observation data by the Mean Absolute Percentage Error (MAPE) and Secant Cosine Calculation methods. © 2019 Elsevier B.V. All rights reserved.
Description
ORCID
Keywords
Agent-based Modeling, Fuzzy Logic, Simulation, User Movement, Behavioral Research, Computational Methods, Computer Circuits, Decision Making, Fuzzy Logic, Simulation Platform, Urban Planning, Agent-based Model, Agent-based Simulation Models, Autonomous Decision, Environmental Analysis, Mean Absolute Percentage Error, Model Implementation, Simulation, User Movement, Autonomous Agents, Computer Simulation, Data Interpretation, Decision Making, Fuzzy Mathematics, Modeling, Public Space, Urban Area, Urban Design, Behavioral research, Computational methods, Computer circuits, Decision making, Fuzzy logic, Simulation platform, Urban planning, Agent-based model, Agent-based simulation models, Autonomous decision, Environmental analysis, Mean absolute percentage error, Model implementation, Simulation, User movement, Autonomous agents, computer simulation, data interpretation, decision making, fuzzy mathematics, modeling, public space, urban area, urban design, User Movement, Agent-Based Modeling, Simulation, Fuzzy Logic
Fields of Science
0211 other engineering and technologies, 02 engineering and technology, 01 natural sciences, 0105 earth and related environmental sciences
Citation
WoS Q
Scopus Q

OpenCitations Citation Count
29
Source
Building and Environment
Volume
169
Issue
Start Page
106597
End Page
PlumX Metrics
Citations
CrossRef : 1
Scopus : 30
Captures
Mendeley Readers : 102
SCOPUS™ Citations
30
checked on Apr 09, 2026
Web of Science™ Citations
22
checked on Apr 09, 2026
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